Garden Slime
Garden Slime is an early prototype made for Ludum Dare 51.
As our first joint game dev experience, Garden Slime is a slime simulation game focused on caring for and ultimately breeding different slimes together. Slimes will go about their business while you influence what they interact with.
The game will get progressively more chaotic as a new slime egg gets added to the garden every 10 seconds!
Controls:
Drag & Drop - Move the various slimes, eggs, and ball wherever you like
Arrow Keys - There's a sleeping slime who you can move however you like
Space Bar - Opens the slime stat menu
Escape - Opens the main menu (Exit game to restart)
Debug Commands
1 - Hurt currently selected slime
3 - Spawns a new slime egg
Credits
Creative Director and Artist
Amanda Neff
Instagram: @CrypticMortality
Programming
Shogeku
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Patch Notes
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Bugfix01
- Fixed audio issue where music comes out only on left side
- Fixed ball speed not dampening when hitting fences/trees
- Fixed broken name assignments
- Fixed ball wiggle triggering when slime dropped
- Slimes die when health drops to zero instead of going negative
- Fixed slimes spawning on fences
Status | Prototype |
Platforms | HTML5 |
Authors | shogeku, CrypticMortality |
Genre | Simulation |
Tags | 2D, Atmospheric, Cute, Ludum Dare 51, Monsters, Pixel Art |
Links | Ludum Dare |
Download
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